Chapter 14 of Through Dungeons Deep: How to Referee

Through Dungeons Deep: A Fantasy Gamers’ Handbook Part II. Game Mastering Chapter 14. How to Referee Knowing the rules and having a campaign aren’t enough; you need to muster props, master techniques, and put on a memorable show. Setting Up the Game As Game Master, you have the responsibility of coming up with enough chairs, … Read more

Chapters 1-2 of Through Dungeons Deep

Sample Chapters from “Through Dungeons Deep: A Fantasy Gamers’ Handbook” by Robert Plamondon Part I: How to Play Chapter 1: What Are Fantasy Role-Playing Games? Remember this from English Lit? As the men were sleeping, the monster burst into the hall. It seized a man, sank fangs into his throat, and drank blood until there … Read more