A Fantasy Gamers’ Handbook
by Robert Plamondon
Reissued by Norton Creek Press. 340 pages. ISBN 9780972177078
- Learn how to play old-school fantasy role-playing games
- Learn how to be a Dungeon Master
- Learn how to design your own fantasy campaigns
- Tips and tricks for every occasion
- An old-school renaissance/revival (OSR) guide from back when the old school was brand-new!
As new generations of gamers discover or rediscover the thrill of old-style role-playing games, this guide from D&D’s glory days is more valuable than ever.
Most players that have played D&D long enough can recite the magic item powers from memory, While 1 have never heard anyone say disgustedly, “Oh, it’s just another Throne of the Gods,” the appearance of an over-familiar magic item may induce terminal boredom in veteran players.
This article was originally featured in Different Worlds #11 (February/March 1981).